Conference
|
KEYNOTES
|
> |
Vincent
Gaffney |
> |
Peter
Lindstrom |
> |
Mel Slater |
|
Vincent Gaffney.
Going over old ground: archaeological
visualisation and the HP Visual
and Spatial Technology Centre at The University of Birmingham
|
Abstract.
The
HP Visual and Spatial Technology Centre (HP VISTA) at the University
of Birmingham (UK) was established in March 2003. The Centre is
equipped to international standards in order to undertake large
scale remote sensing and visualisation projects with special emphasis
on remote sensing and high definition survey. This paper will introduce
the archaeological computing division of HP VISTA and describe some
of the projects undertaken during the first years of the Centre's
operation. These include high definition survey projects undertaken
in Britain (including industrial sites at Ironbridge in Shropshire
and on Catholme ritual complex in Staffordshire) and Italy (on the
Roman municipium of Forum Novum in the Sabina) as well as the Centre's
flagship project aimed at mapping the inundated Mesolithic land
surfaces of the southern North Sea.
|
|
Biography
Professor Vincent Gaffney is Chair in Landscape
Archaeology and Geomatics in the Institute for Archaeology and Antiquity
at the University of Birmingham. His current research interests
include Balkan later prehistory and GIS-based applications in archaeology.
He is Co-Director of the Adriatic Islands Project and has carried
out a number of excavation and survey campaigns in the region. More
recently, he has begun a research project investigating the wetland
landscape of the river Cetina in collaboration with the Museum of
Croatian Archaeological Monuments. Other European fieldwork, with
Dr Helen Patterson (British School in Rome) and Dr Paul Roberts
(British Museum), has been centred on the Roman town at Forum Novum,
Sabina. In Britain, he was part of a research team using web-based
GIS' and virtual representation to explore the landscape of Stonehenge
(recently published as "Stonehenge Landscapes: Journeys through
Real and imagined Landscapes"). Further projects related to
British prehistory include mapping the inundated landscapes of the
southern North Sea in collaboration with Dr Ken Thomson (GEES)
|
|
Peter Lindstrom.
Meshes, Unstructured Meshes and beyond..
|
Abstract.
High-resolution 3D scanners and teraflop supercomputers
have led to an explosion in the size and availability of acquired
and synthetic geometric data sets. Today's meshes are measured in
millions or even billions of elements, and greatly exceed the visualization
capabilities of common desktops. While processor speed and storage
size have by and large kept pace with this rapid data growth, bandwidth
and latency of CPU/GPU memory and disk are quickly falling behind.
As a result, it is becoming increasingly clear that we can no longer
afford to ignore the importance of coherent data layout and access
in graphics, or advances in algorithms and processor speed are doomed
to yield diminishing returns.
We are investigating
techniques for organizing and accessing geometric data in a more
coherent and cache-friendly manner. Drawing upon well-known concepts
in computer science, we are looking to extend techniques such as
"windowed streaming" and "cache-oblivious" data
structures and algorithms to the domain of unstructured meshes,
with applications in offline digital geometry processing, interactive
visualization, and GPU-based techniques.
|
|
Biography
Dr. Peter Lindstrom
is a Computer Scientist at the Center for Applied Scientific Computing
at Lawrence Livermore National Laboratory. His current research
interests are in scientific visualization and computer graphics,
with a focus on mesh simplification and compression, multiresolution
modeling, geometry processing, and large-data visualization. He
is the principal investigator of a research project on cache-coherent
organization and processing of massive unstructured geometric data.
This project aims to address the bandwidth bottleneck in visualization
and analysis of petabyte-sized data sets produced in numerical simulations
by scientists at LLNL.
|
|
Mel Slater and Pankaj
Khanna. A Virtual Light Field for Global Illumination
Mel Slater, Pankaj Khanna, Jesper Mortensen, Insu Yu
Department of Computer Science, University College London
|
Abstract
This talk describes an algorithm that provides real-time walkthrough
for globally illuminated scenes that contain mixtures of ideal diffuse
and specular surfaces. A type of light field data structure is established
with a large number of fixed rays that traverse a scene. The rays
are partitioned into sets of parallel rays organised in a grid.
Each ray is effectively segmented according to its intersections
with objects in the scene. Light is propagated outward from the
light sources along the precomputed fixed paths. Once this propagation
has convered the scene can be rendered with almost constant time
frame rate. A simplification of the data structure can also be used
to speed up ray tracing. Although the method has many problems such
as large memory requirements and some rendering artifacts, it is
presented as a different way to think about how graphics may be
done in the future. Very large fast memory may allow the 'frame
buffer' to be replaced by a more complex structure that represents
the distribution of light in the virtual environment. The talk may
also include first results on user-based experiments in virtual
reality with the VLF to examine the impact of more realistic rendering
on presence.
|
|
Biography
Proffessor Mel Slater has been at UCL since November
1995. His major research interest is virtual light field rendering:
a paradigm in computer graphics that results in real-time walkthrough
for globally illuminated scenes, and supported in this by a Senior
Research Fellowship from the EPSRC. His other major interest is
in helping to find out what makes virtual reality work for people
- in the sense that they can engage with one another in virtual
environments, and also interact with virtual characters. This research,
the study of 'presence' in virtual environments, is also explored
in the context of psychotherapy for social phobia and other related
applications.
|
|