Conference
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Tutorials Tuesday morning
Note. Tutorials run concurrently:
Tutorial
Course Title: Renderman
by, Ian Stephenson
National Centre for Computer
Animation
Bournemouth University, Poole, Dorset, UK
Email: istephenson@bournemouth.ac.uk
- Introduction:
What is RenderMan?
- API: Geometry
- Shading
- Extending RenderMan
looking at Renderman for research
- Alternative Implementations
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Based on his book: Essential
Renderman Fast, Published by Springer Verlag |
Tutorial Course
Title: Geometry for Computer
Graphics
by, Prof. John A Vince
National Centre for Computer
Animation
Bournemouth University, Poole, Dorset, UK
Email: jvince@bournemouth.ac.uk
Background: The author has been active in computer graphics for 30 years
and written and edited over 25 books covering computer graphics, computer
animation, virtual reality, digital media and mathematics. The author
is currently preparing a geometry handbook for computer graphics practitioners.
- Course content: Review
of vector theory
- Review of matrix theory
- Line equations
- Line segments
- Plane equations
- Line/ plane intersections
- Plane/ plane intersections
- Areas of irregular shapes
- Space partitioning
- Volume computations
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